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Golf-class Light Crusier (F)
Gulf-class Light Cruiser
Production information

Vladivostok Orbital Shipyards


Gulf-class Light Cruiser

Technical specifications






Maximum speed (Space)


Maximum speed (atmosphere)

65,500 Meters per second

Engine unit(s)
  • 4 Primary Engines
  • 2 Auxiliary engines
  • 1 Emergency engine
Slipspace Drive

Shaw-Fujikawa Drive

Slipspace velocity
  • 2.1 Light-Years per day (2551)
  • 3.7 Light-Years per day (2561)
Power plant
  • Triple-Core Fusion Reactor
  • Port and Starboard Auxiliary reactors
  • Emergency Reactor, amidships
  • 6 centimeters of Lead Foil lining between the hull and armor
  • 1.5 Meters of Grade-A Titanium Battleplate (as built)
  • 3.25 Meters of Grade-A Titanium Battleplate (2552}
  • 3.5 Meters of Grade-A Titanium Battleplate (2553)
  • 4.0 Meters of Grade-A Titanium Battleplate, with 8 inches of Depleted Uranium Plate, shrouded with 30 centimeters of Lead (2564)
Sensor systems
  • Deep RADAR
  • Various sensor suites
Targeting systems
  • Various Sensors suites
Navigation system
  • Navigation RADAR
  • Deep RADAR
  • Various additional sensor suites
  • Various Computers and systems
  • 2 255-millimeter Point-Defense rotary Cannons per side, above Hanger decks
  • 38 recessed 2-barreled Point-defense 50mm turrets
  • 12 Hydrogen Peroxide/Trihydride Tetrazene Emergency thrusters (2 per axis)
  • Flare Launchers (8 pods per side)
  • Electronic Countermeasures
  • Pyrotechnic charges
  • Human-Covenant War
    • 1 Heavy Magnetic Accelerator Cannons
    • 2 'normal' Magnetic Accelerator Cannons
    • 2 Mini-MAC guns in Dual turret on forward upper deck
    • 2 Mini-MACs guns in Dual turret on rear upper deck
    • 30 Archer Missile Pods, each holding 30 missiles, with 30 reload missiles for each pod (total of 900 missiles, with reloads 1800 Missiles)
    • 4 SHIVA nuclear missiles
  • Post Human-Covenant War
    • 1 Heavy Magnetic Accelerator Cannon
    • 2 'normal' Magnetic Accelerator Cannons
    • 2 Mini-MACs in a Dual turret on forward upper deck
    • 2 Mini-MACs in a Dual turret on rear upper deck
    • 2 Mini-MACs in a Dual turret on Port and Starboard sides, respectively, just aft and below of the Bridge.
    • 16 Mini-MACs in Dual turrets (8 guns/4 turret per side), above the Archer Missile and Hanger decks
    • 12 Mini-MACs in Triple turrets (6 guns/2 turret per side), below the Archer Missile and Hanger decks
    • 60 Archer Missile Pods, each holding 30 missiles, with 30 reload missiles for each pod (total of 1800 missiles, with reloads 3600 Missiles)
    • 4 SHIVA Nuclear Missiles
    • 6 Zinko Nuclear Missiles
  • 22 Bumblebee-class lifeboats
  • 1 "Smart" AI
  • 2 Marine Companies
    • No more then 500 Marines total
    • Up to 4 Scorpion Tanks of various classes
    • No more then 20 Warthog LRVs of various classes
  • Up to 140 Orbital Drop Shock Troopers
    • 35 HEV hatches
  • A single Naval Air Squadron
    • 16 Longsword-class Fighter/Interceptors
    • 8 Pelicans
  • 305 Crewmen
  • 56 Officers
  • 68 Engineers
  • 1 "Smart" Artificial Intelligence
Minimum crew
  • 28 Crewmen
  • 4 Officers
  • 8 Engineers
  • 18 months worth of liquid 'breathable' atmosphere (78% N2; 21% O2; 1% other gases)
  • 24 months worth of edible stores
  • 24 months of water
  • 3,600 Archer Missiles
  • 28 1000-ton Heavy MAC projectiles
  • 54 600-ton MAC projectiles
  • 1,280 80-ton Mini-MAC projectiles
Year introduced


  • Planetary Protection
  • Attack vessel
  • Light Capital ship engagement
  • Human-Covenant War
  • Post-Human Covenant War


"The Gulf-class Cruisers were great ships. They were badass, and did better then a usual Cruiser in combat, even though they only sport 3 MACs, and a few batterys of mini-MACs. This is because they weren't a fucking mile long and 800 meters high, like the normal Cruisers of the day! But, for all their badassness, the class in its pre-late 2552 configuration just weren't capable of holding up to a plasma torp' in any circumstance...and then there was the fact that there was only one ship of the class still in service at the end of the friggin' Human-Covenant War."
―Anonymous UNSC Captain

Over view

The Gulf-class Light Cruiser was a experimental Light Cruiser that appeared out of Earth's Spaceworks only just in time for the First Battle of Earth.

The ship, created as a possible replacement to the huge Light Cruisers that, due to supply shortages, were no longer being made. The Gulf-class, as well as being quite agile compared to the much-larger Crusiers, also packed a powerful loadout for a ship of its size, comprising of 2 Heavy MAC Cannons, a MAC Cannon, 28 Mini-MAC Guns in 14 turrets stratigically located arounf the ship, and a pair of large-caliber Point-Defense Autoguns per side.


The Gulf-class Light Cruiser was first conceived as smaller capital ship, to replace the older (and much larger) Halcyon- and Marathon-class Cruisers. Following hours of meetings and countless design revisions by design engineers, the engineers finally yielded a blueprint to present to the UNSC Navy. Following a couple minor revisions, the Navy agreed to fund the construction of 3 Prototypes.


The first Gulf-class Cruiser, the namesake of the class, obviously, was the UNSC Gulf. During construction, due to a mistake in the hastily-drawn plans, supports in the ship, which were incapable of supporting the combined pressure of Air and simulated crew load, suffered a catastrophic structural failure. The Gulf was internally torn apart by the force of the gases escaping, and the Gulf was broken down for parts. The two surviving examples, UNSC Floyd and UNSC Las Vegas, were given amended structural modifications, completely alleviating the design flaw, and both ships entered service soon after.

Wartime Service

Both the Las Vegas and the Floyd were overhauled just prior to the Battle of Earth, the first engagement the ship would serve in. When the Covenant attacked Earth on October 20, 2552, the Las Vegas and Floyd both engaged Covenant ships. Tragically, the UNSC Floyd was destroyed after numerous Plasma Torpedo hits, during the later stages of the fight.

The UNSC Las Vegas served valiantly through the rest of the war, as well as post-war, preventing any attacks to Earth in her weakened, post-war state.

Ships of the Line