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Terminal This article, Halo: Lone Wolf/Downfall, was written by Pikapi. Please do not edit this fiction without the writer's permission.
Help This article, Halo: Lone Wolf/Downfall, is currently under active construction.
Downfall
Downfall
Game
Game

Halo: Lone Wolf

Features
Location

Uplift Wildlife Reserve

Terrain

Two-large buildings in an open savanna landscape

Details
Weapons on Map

Halo 3: ODST-era (when available)

  • Mounted Machine Turret
Vehicles on map

Halo 3: ODST-era (when available)

  • Warthog
  • Ghost
  • Shade Turret
  • Banshee (unusable)
Equipment on map
  • Health Pack
Preferred Gametypes

Firefight

  [Source]

Downfall is a large Firefight map available in Halo: Lone Wolf. It takes place in the Uplift Nature Reserve, a location visited in Halo 3: ODST. It is similar to Lost Platoon, a Firefight map in Halo 3: ODST.

Summary

ODST UpliftReserve07

A scene cut from the original Halo: Lone Wolf promotional trailer.

Downfall is a large, open-environment designed for all-out combat, best played multiplayer. The two buildings provide temporary refuge for Spartan or Elite players who may need time to restore their health gauge, while the easily accessible rooftops serve as sniper nests. A single warthog can be found stationed inside of a garage at the backside of the building. A single Ghost is available in the Southern Field, while an operable Shade Turret is stationed in the Hills up north.

This level utilizes only Phantoms as dropships, and Spirits are never seen in any round.

Locations

The following are locations on the map that are so named on the player's heads-up display during gameplay:

  • Visitor Center A
  • Underpass
  • Visitor Center B
  • Hills
  • Northern Field
  • Southern Field

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