Halo 3: Side Factions
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This article, Halo 3: Side Factions, was written by Subtank and -Ascension-. Please do not edit this fiction without the writers' permission. |
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This article, Halo 3: Side Factions, is currently under active construction. The author, Subtank, apologizes for the inconvenience. |
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This article, Halo 3: Side Factions, contains unofficial content, which also may not be the finished product. |
Halo 3: Side Factions is a squad-based first person shooter (FPS) video game which will be based on the science fiction events and settings of the Halo Universe. Developed by Bungie Studios, it is a direct story that hopefully will fully fill up the empty tales among other human forces.
Long-time Halo fans will also be interested to hear that Side Factions will also delve into the lore of the franchise like few games before it. For instance, the roots of the battle-hardened Orbital Drop Shock Troopers will apparently be explored for the first time. It all revolves around the arrival of Battle of Earth by the Covenant till the sudden activation of the mysterious Ark.
With regard to technology, the game is being built atop a new gaming engine called the Marathon Engine which is incorporated with the Havok Engine. But though the game is still quite a ways from completion, there are still plenty of details to be learned about ODST, from the multiplayer component to more details about the gameplay.
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[edit] Storyline
The background plot is still similar to its predecessor, this time through the eyes of the Orbital Drop Shock Troopers, aka ODST. In the campaign mode, the player will be given the option to take the role of two ODST Corporals of the 22nd ODST Unit or the 17th ODST Unit. The timeline of the ODSTs deployment shall persistently follow through the events of Halo 2 till Halo 3.
The squad featured in the game will be travelling to various locations in the Halo universe, some of which will be revisited such as the deserted city of New Mombasa and the town of Old Mombasa as well as visiting the mysterious Forerunner Installation buried beneath the war-torn country. The game will be the first in the Halo universe to feature a more militaristic style, which sets a darker tone than most other games that are a part of Halo. Bungie say that if the other media are seen from the point of view of the Spartan, then 22nd ODST Unit is from the point of view of the ODSTs.
[edit] Prologue
Halo 3: Side Factions returns to the deployment of the 22nd ODST Unit whom participated in Operation: LONGHAWK. Assisting the operation were the 17th ODST Unit and 21st ODST Unit. Throughout the entire operation, the player will be introduced the basic controls and manoeuvres and the various weapons that will appear throughout the entire campaign as well as vehicles such the Warthog and the Mongoose. Moreover, the player would learn about the members of the 22nd ODST unit roles, biography and their field of expertise. In addition, the player would be able to learn the different perspectives of each ODST’s, learning about their characteristic and behaviour while accomplishing their objectives.
[edit] Gameplay
[edit] Squad
The most important feature of the game is that the player will control squads of ODST units. Every ODSTs has different speciality and strategy in choosing a weapon can be a big impact in gameplay. The producer claimed that controlling the squads will be very easy and would automatically find cover by going behind a Scorpion or just using the natural terrain. Similar to Halo 3: ODST, players will find that the ODSTs are not as superior as the SPARTAN-IIs due to the absence of the shielding system.
[edit] Interface
The game features systems almost similar to its sisters, though there were a few changes in interfaces and user options. For example, the shield bar has been removed from the game and will be replaced with an armour pressure system. The new armour pressure system views the amount of damage it can withstand before solely presenting the initial damage on the user. Also, this marks the return of the MedKit, a tool which made its first appearances in Halo: Combat Evolved.
The ODST's HUD design remains unchanged from Halo 3: ODST, though several features have been added to intensify the player's gameplay experience. For example, an unusual feature is that blood, or any fluid from a dead enemy that will splash onto the helmet, can slightly affect vision for several seconds until the visor's "windshield wiper" cleans it off. The ODST's order system allows the player several tactical control over their NPC squadmates which resembles a simplified version of the command menus seen in Ghost Recon: Advanced Warfighter 2 (PC).
[edit] Multiplayer
The game also features a multiplayer mode for deathmatch and capture the flag gameplay, with Xbox Live support for 16 players on the Xbox. A new feature added to the game (Absent from its brothers) is the ability to revive fallen squad members if they were temporarily paralysed.
[edit] Campaign
The campaign consists of 12 levels (11 playable + 1 tutorial/bonus level). All levels are in chronological order, starting from the start of the First Battle of Earth (Halo 2) till the end of the Battle of the Ark (Halo 3).
[edit] Appearances
[edit] Characters
[edit] UNSC Faction
- 22nd ODST Unit
- Victor-17 (Corporal <insert name here>)
- Victor-11
- Victor-03
- Victor-20
- Victor-27
- 17th ODST Unit
- Oscar-14
- Oscar-15
- Oscar-19 (Corporal)
- Oscar-20
- Oscar-27
- Staff Sergeant Nolan Byrne
- Kenyan Network AIs
[edit] Covenant Faction
- Prophet of Regret (mentioned only)
- Prophet of Disdain
- Commander Lepidus
[edit] Other Characters
[edit] UNSC Faction
[edit] Covenant
Before the Covenant Civil War
- Sangheili
- Mgalekgolo
- Unggoy
- Jiralhanae
- Kig-yar
- Yanme'e
- Lekgolo
- Special Purpose Sniper
- Alien Trooper
- Stalker
[edit] Features
[edit] Weapons
Known Weapons within the Game:
[edit] United Nations Space Command Standards
[edit] Non-Usable
[edit] Support Weapons
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[edit] Covenant Standards
[edit] Non-Usable
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[edit] Equipments
- Cellular Optical Particle Imaging (C.O.P.I.)
- USNC Weapon Ref.#31 (Gel-Drop)
- TR/9 Anti-personnel Mine
[edit] Non-Usable
- Flare
- Regenerator
- Deployable Cover
- Power Drainer
- Radar Jammer
[edit] Vehicles
Known Vehicles within the game:
[edit] UNSC
[edit] Non-Usable
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[edit] Covenant Standards
[edit] Non-Usable
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[edit] Halo 3: Side Factions Multiplayer
[edit] Maps
It has been noted that a total of 3 map expansion will be release 7 months after the initial sales begun. Each expansion would have a total of 3 new additional maps, featuring new gameplay capability and special user interactions, with some offering a revisit to old maps of the Halo franchise. With the Forge feature, objects usable for pure fun can be added to enhance the gameplay or just for machinima use.
[edit] Appearance
[edit] Service Tags
Like its brother, the Service Tag is how you and your teammates can be identified quickly on the battlefield, instead of the long names and complex number combination. The service Tag is comprised of two letters followed by three numbers. A few examples of Service Tags are ST107 and GS343.
[edit] Armour Customization
- Main article: ODST Battle Armour
The Armour Customization is fairly different from Halo 3's Armour Permutation as it only provides add-on attachments such as Radio Backpack (Body), Biofoam pack (Legs), Scope Gear (Head), Combat Knife (Arms).
[edit] HUD
The HUD (Head-Ups Display) contains the following readouts:
- A gauge tracking the quantity of ammunition available for weapons carried.
- A counter tracking the number and type of Grenades carried.
- A targeting reticule.
- Acknowledgement lights from other members of the wearer's team.
- In Halo 3: Side Factions, communication between members of the player's squad is through the acknowledgement lights. A brief detail of this is similar to Spartan Signals.
- Maps and information uploaded over the wearer's TACCOM/VISR.
- A Fiber Optic Probe is installed to integrate Tactical Situation.
- The Pressure Armour Bar is located at the top center of the helmet.#
- A Pressure Bar indicates how much damage the ODST Battle Armour can handle before the player takes in actual damage to their health.
[edit] Forge
The Forge is an "object editor" that can be used to edit multiplayer maps. The Halo 3: Side Factions' version allows more freedom to edit/make maps than its brothers.
In Forge, you can edit objects, spawn points, weapons, vehicles, scenery objects and even alter the properties of the objects within the map. While in Forge Mode, the editor would take form of a Monitor, similar to those of Halo 3's Forge mode. Due to its relatively huge map size, Bungie added a new feature to the Forge Mode; the ability to change the time of day of the map and creation of simple defensive structures (Bunker, Armory Room, etc). This provides a larger degree of freedom for multiplayer matches as well as excellent visual enhancement for Machinima production.
[edit] Theatre
Similar to Halo 3's, the Theatre mode allows players to save films from the Campaign, Multiplayer, and Forge, and also get film clips and screenshots. However, the ability to go beyond maps (otherwise known as glitching out of maps) has been fixed.
[edit] Soundtrack
- Main article: Halo 3: Side Factions Original Soundtrack
The Halo 3: Side Factions OST was composed by newcomer, Justin R. Durban along with the help of Martin O'Donnell and Michael Salvatori. Within the soundtrack, many songs returned from Halo: Combat Evolved and Halo 3 and had been re-recorded to suit the new atmosphere of the ODSTs. It comes in a two-disc set featuring all the music heard in-game.
[edit] Gallery
[edit] Environment Concepts
[edit] Weapons Concepts
[edit] Trivia
- Halo 3: Side Factions was created long before Halo 3: ODST was announced. This fictional game was inspired by Star Wars: Republic Commando which explores the origin of the Republic Clone Troopers.
- Halo 3: Side Factions aims to explore the origins of the ODSTs and why they became one of Halo universe's most popular side faction.
- Halo 3: Side Factions' sister project is titled Halo 3: The Covenant, a pre-quel to Halo 2 which explores the culture of the Sangheilis and how the Covenant Empire was dissolved.
