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Machina Federation

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40px-Terminal.png This article, Machina Federation, was written by Ajax 013. Please do not edit this fiction without the writer's permission.
Machina Federation
Political information

Covenant of Primus

Head of State

Machina Lineage Elders

Head of Government

Machina Lineage Elders



Executive branch

Machina Lineage Elders

Legislative branch

Machina Lineage Elders

Judicial branch

Machina Lineage Elders

Societal information


Official language




Historical information
Date of establishment

Circa 2100 AD



Birth of the Federation

Cousins Calling

Necros War

Machina Civil War

Government Organization


  • Religion is illegal for all Machina
  • Unless it is imoral, dangerous or unethical, no scientific advancment is to be surpressed
  • The Cyberisation Law, dictating the final choice between taking on a Frame or become a primarily organic being

Armed Forces



Expeditionary Force: A expeditionary force consists of three Infantry Task Groups, two Mechanized Task Groups, two Rapid Reaction Task Groups, a Armoured Task Group, a Artillery Task Group, A air support Group, a Ground Support Group and a Logistics Task Group.
Command Task Group
Infantry Task Group: Infantry groups are the main force of a Expeditionary Force.
Command Combat Group
Infantry Combat Group
Armoured Task Group: Armour groups contain all organic armour assets for armoured engagement.
Command Combat Group
Armoured Combat Group
Artillery Task Group: Artillery groups contain the organic rocket, artillery, mortar, missile and anti-aircraft assets.
Command Combat Group
Artillery Combat Group
Mechanized Task Group: A mechanized group mixes light infantry and armour
Command Combat Group
Mechanized Combat Group
Rapid Reaction Task Group: A rapid reaction group is light infantry with integrated mechanized and air support.
Command Combat Group
Mobile Infantry Combat Group: A Combat Group consists of a Command Section, Infantry Section, Support Section, Vehicle Section and Air Section
Command Section: A command section consists of a Prime in CO position, a Senior Leader XO, a Junior Executor, a Specialist and a Soldier with a radio pack. Attached to the Command Section is two Shock squads, with a Junior Executor, a Senior rifleman, a Senior Gunner and four Stormers, with one acting as a specialist.
Infantry Section: A infantry section is lead by a Junior Leader and a Chief Rifleman and has four squads.
Squad: Each squad is lead by a Senior Rifleman, a Junior Rifleman and has two specialists and a mixture of Soldiers and Junior Soldiers.
Element: A element is a five man group in each squad
Support Section: A support section consists of three heavy weapon squads, one Siege squads and a recon squad.
Heavy Weapon Squad: A heavy weapon section consists of a Senior gunner with sighting gear and four Junior Gunners with heavy weapons
Siege Squad: A siege squad consists of a Senior gunner with sighting gear and four junior gunners with siege guns
Recon Squad: A recon squad consists of a Chief Rifleman and six junior rifleman to soldier ranked men.
Vehicle Squad: A vehicle squad consists 7 various light APCs and IFVs
Air Squad: The Air Squad consists of four Savage Gunships and three Avenger Gunships.
Air Group
Command Combat Group
Air Combat Group:
Ground Support Group
Command Combat Group
Transport Combat Group:
Ground Support Combat Group:



The dark blue area is the Machina's territory, perched on the outer arm of the galaxy, directly behind the USR

Hadean System

  • Primus
  • Primacron
  • Unicron
  • Thrush
  • Tsathoggua
  • Eibon
  • Dread
  • Westenra
  • Belegaer
  • Galleon
  • Mina
  • Thuvia
  • Kerchak
  • Kala
  • 221B
  • Aouda Fogg
  • Ayrton
  • Thulsa Doom
  • Dun Scaith
  • Bit-Yakin
  • Gwahlar
  • Thugra Khotan
  • Thoth-amon
  • Yag-Kosha
  • Numedides
  • Frehley's Comet


  • Asterope System
  • Naiad
  • Dryad
  • Alpha Centauri System
  • Chiron
  • Nessus Prime
  • Omnicron Ceti System
  • Hasseran
  • Alpha Piscis Austrini System
  • Daritha
  • Galra System
  • Doom
  • Pollux
  • Nemon
  • Oran
  • Arus
  • Azazel asteroid belt
  • Archa system
  • Archa Seven
  • Archa Nine
  • Beta
  • Beta Four
  • Beta Nine
  • Alpha IX
  • Animatron
  • Antilla
  • Athenia
  • Bk'n
  • Com
  • Combatron
  • Daffodil II
  • Deneb IV
  • Dromedon
  • Elba
  • Junkion
  • Floron III
  • Gigantion
  • Omnitron
  • Opulus
  • Paradron
  • Praumn
  • Regulon IV
  • Salvvatan System
  • Salvvatan VI
  • Salvvatan VIII
  • Vehicon
  • Velocitron
  • Vespa III
  • Mic'rho Zone
  • V'tary

Factions in the Revenant Era
United Earth Government

United Nations Space Command

UNSC Army | UNSC Navy | UNSC Marine Corps | Naval Intelligence | UNSC SOCOM | Spartan Corps

Rebel And Criminal Groups

United Rebel Front | New Colonial Alliance | The Syndicate

United Sangheili Republic

Republic Army| Republic Special Warfare Group | Republic Zealots | Republic Assassins | Justiciars | The Inquisition | The Merchants Guild | Military Orders

Alien Factions

Kig-Yar Union | Jiralhanae Kingdoms | Yanme'e Hives | The Freeholds

Frontier Factions

Tyraxus Tribe | Volendrunus Tribes | Empire of Koroku | Tzxyzyl Hives | The Bloodied Claw | The Devas

Covenant Successors

Covenant Remnants | Storm Covenant | Covenant of Blood | The Demiurge | The Hegemony | Cleansing Blade | Servants of Abiding Truth | The Veiled Dominion

Other Factions

Forerunner Empire | The Guardians | The Assembly | Precursors | The Flood

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