As you can probably tell, my alias is Sev40. I've been a big halo fan since the first game came out more than a decade ago. Being the rebel I am, I stole the game out of my parents room and did a gaming marathon where I tried (and failed) to complete the game on Normal in a single night. Nevertheless, I was blown away by the visuals, the AI, the levels - everything about the game led me to become a halo fanatic.
Of course, it wasn't until much, much later that I started to get deeply involved with the universe that surrounded it, and I began to read the books and Halopedia. Eventually, as I waited for the next Halo game to come out, I began to write books and play around with ship ideas that might exist in the Halo Universe, and even cross-overs with other universes. Of course, these were all done before I ever found Halo Fanon, and now I'm glad I'm here.
"I'm broken. I think we all are, us Spartans. We're trained to fight, raised to live on the battlefield and nowhere else. I know a thousand ways to patch up a human body and three thousand ways to destroy it. It's so much easier to take a life than it is to save one. But I can do both. That's who I am. It's what they made me. It's the cross I have to bear, and I carry it willingly. All I can do is pray that in the end I save more lives than I take."
Cassandra-G006 was a SPARTAN-III commando from Gamma Company who was raised and augmented as a child supersoldier during the final years of the Human-Covenant War. Although she was noted for having poor combat scores during training, she was made remarkable by her innate talent as a field medic and was considered the best practitioner of combat medicine ever produced by the Spartan program. Despite her skills, her first squad was wiped out by the Covenant and she was transferred to Team Jian. Later, she would become an unwilling deserter when she was caught up in the traitor Simon-G294's efforts to elude UNSC forces. Instead of continuing the fight with her former teammate, Cassandra instead chose to use the opportunity presented by Simon's rebellion to strike out and find a life outside of the military system she had been raised in. More self-aware than many of her fellow Spartans, Cassandra clearly recognizes what has been done to her and her friends by the UNSC's indoctrination and training; she hopes to one day reconcile her existence as a Spartan with her desire to live at peace rather than war.
The emphasis of Halo Conflicts revolves around a galactic war between the United Nations Space Command and the Covenant Empire, both of which players can align with in game. It is suited for a wide range of gameplay styles, players can specialize in a certain combat role or even take part in behind the scenes action with command and logistics. However, the primary focus of the game is in combat, in all forms. It is the first Halo game to allow players full control over every vehicle, aircraft, and starship.
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