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Terminal This article, Type-10 Energy Weapon/Dagger, was written by Ajax 013. Please do not edit this fiction without the writer's permission.
Energy Blade
Type-10 Energy Weapon/Dagger
Production information
Type

Energy Weapon/Dagger

Technical specifications
Size

Varies

Ammunition Type

Magnetically contained plasma

Operation

Close Quarters Weapon

Range

Close

Usage
Affiliation

Covenant

  [Source]

The Type-10 Energy Weapon/Dagger, more commonly known as the Energy Dagger is a type of melee weapon utilized by the Covenant Empire and the United Sangheili Republic for use by the Sangheili.

The energy Dagger is housed within the vambrace of a Sangheili's battle harness. Inside the vambrace is the Dagger energy storage, generation device and the blade projector. The Dagger is similar to other energy based weapons used by the Covenant, formed of superheated plasma and formed using a magnetic field generator. The battery used to power the Dagger is also contained within the vambrace, and has a very limited power supply.

The Dagger was designed during the Third Age of Conversion, when the Covenant Empire began its assimilation of the Kig-yar species. The typical Sangheili melee weapon, the Energy Sword proved too cumbersome to use in the close confines of Kig-yar ships and a new weapon needed to be designed. Taking the energy sword, shortening its blade and implementing it into the Sangheili's armored vambrace, the energy blade was the perfect weapon to counter Kig-yar and their specially designed melee weapons.

Ages later, the Dagger continues to see use but with a few improvements, particularly to the power supply. During the Human-Covenant War the Dagger was utilized in close urban combat with human forces and aboard their ships. When the Sangheili turned against the San 'Shyumm, the Dagger was responsible for the deaths of many Covenant leaders. The Dagger is still used by the United Sangheili Republic in its conflict against the remaining Covenant forces.

Primarily a tool of assassination, execution, and brawling, in a few rare hands, it can be used to combat a sword wielder, parrying them dealing a death blow.

Weapons of the USR

Energy Rifles

Plasma Rifle | Plasma Repeater | Storm Rifle | Concussion Rifle

Kinetic Rifles

Needler | Carbine | Needle Rifle | Needler Shotgun

Pistols

Plasma Pistol | Nail Gun | Fuel Rod Burster

Heavy Weapons

Plasma Caster | Fuel Rod Gun | Plasma Launcher | Needler Cannon | Assault Cannon

Sniper Rifles

Beam Rifle | Focus Rifle | Fuel Rod Rifle

Support Weapons

Plasma Cannon | Plasma Mortar | Plasma Flamer

Grenades

Plasma Grenade | Fusion Grenade | Electricity Grenade

Melee Weapons

Energy Sword | Energy Greatsword | Curveblade

Energy Garrote | Energy Dagger | Tactical Knife

Energy Pike | Energy Spear | Energy Glaive | Energy Halberd | Type-34 Energy Weapon/Lance

Explosives

Anti Matter Charge | 'Bouncing Betty' | 'Jumping Jack'


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