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Type-1 Anti Matter Charge

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40px-Terminal.png This article, Type-1 Anti Matter Charge, was written by Ajax 013. Please do not edit this fiction without the writer's permission.
Production information
Model

Type-1 Anti Matter Charge

Technical specifications
Usage
  [Source]



Description

The Anti-Matter charge is a small, spheroid charge, consisting of two circular pads, with multiple spikes to apply it to walls, objects, etc. The charge has a touch screen, allowing the bomb to have a timer set and then password locked. Each side of the charge carries a incredibly small amount of matter and anti-matter, which are mixed in the central core on detonation, producing an explosion. The yield is dialable, allowing it to be adjusted to breach walls, destroy armoured vehicles or blow a hole in the side of an starship. This allows a Sangheili warrior a versatile explosive for multiple duties.

UNSC Remarks

Weapons of the USR

Energy Rifles

Plasma Rifle | Plasma Repeater | Storm Rifle | Concussion Rifle

Kinetic Rifles

Needler | Carbine | Needle Rifle | Needler Shotgun

Pistols

Plasma Pistol | Nail Gun | Fuel Rod Burster

Heavy Weapons

Plasma Caster | Fuel Rod Gun | Plasma Launcher | Needler Cannon | Assault Cannon

Sniper Rifles

Beam Rifle | Focus Rifle | Fuel Rod Rifle

Support Weapons

Plasma Cannon | Plasma Mortar | Plasma Flamer

Grenades

Plasma Grenade | Fusion Grenade | Electricity Grenade

Melee Weapons

Energy Sword | Energy Greatsword | Curveblade

Energy Garrote | Energy Dagger | Tactical Knife

Energy Pike | Energy Spear | Energy Glaive | Energy Halberd | Type-34 Energy Weapon/Lance

Explosives

Anti Matter Charge | 'Bouncing Betty' | 'Jumping Jack'


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